Check out our first session of Interface Zero, an excellent Cyberpunk setting by Gun Metal Games, with a panel of gamers new to Savage Worlds:
This is a pilot project for using Google Hangouts and the excellent Roll20 application.
There were a few technical hiccups and gaps in play, expect to see technical improvements as we iron out the process. But I didn't want to leave you without the start of our story!
Enjoy this unedited session, I hope to include links to live broadcasts in the future. Note that this is an explicit recording, for those with sensitive ears.
Guest appearance by the youngest gamer in the group.
The final session from a one-shot of tremulus with the Miami Gaming Authority. Actual play of this exciting new Lovecraftian storytelling game from Sean Preston and the folks at Reality Blurs. The game is based on the Apocalypse World engine by Vincent Baker, and takes that great system in a new and horrifying direction (in a good way).
Meet our protagonists and follow them as they get far more than they bargained for at an estate sale...
The second session from a one-shot of tremulus with the Miami Gaming Authority. Actual play of this exciting new Lovecraftian storytelling game from Sean Preston and the folks at Reality Blurs. The game is based on the Apocalypse World engine by Vincent Baker, and takes that great system in a new and horrifying direction (in a good way).
Meet our protagonists and follow them as they get far more than they bargained for at an estate sale...
The first session from a one-shot of tremulus with the Miami Gaming Authority. Actual play of this exciting new Lovecraftian storytelling game from Sean Preston and the folks at Reality Blurs. The game is based on the Apocalypse World engine by Vincent Baker, and takes that great system in a new and horrifying direction (in a good way).
Meet our protagonists and follow them as they get far more than they bargained for at an estate sale...
Character generation from a one-shot of tremulus with the Miami Gaming Authority. Actual play of this exciting new Lovecraftian storytelling game from Sean Preston and the folks at Reality Blurs. The game is based on the Apocalypse World engine by Vincent Baker, and takes that great system in a new and horrifying direction (in a good way).
Meet our protagonists and follow them as they get far more than they bargained for at an estate sale...