Monday, September 24, 2012

Ep.44 Tremulus Sneak Peek - Part 3



The votes are in! Samuel is a reasonable sort, and ceilings to not collapse without a cause! He opts to puzzle things out, and rolls a 7 plus 1 for his Reason, for an 8 total. This is a partial success, and allows Samuel to ask one among a number of questions. He opts for the straightforward, "How can I get out?" The Keeper provides the information, and Samuel moves onward and upward.

Flashlight in one hand, Samuel edged forward toward the tumbled rock and stone. The jutting root and trickle of water were most at odds with his expectations of a cave-in. Three sweeps of the flashlight and he saw a network of sturdy roots. Although not a scholarly man, Samuel figured that there was some connection with the roots weakening the ceiling. None of that mattered much now though, Samuel had noted that the roots were old, and big enough

Sunday, September 9, 2012

Ep.43 Scratching the Rules Itch

In this episode we have a roundtable discussion about what we like in our rules, from light to heavy, narrative games, and generally what scratches our rules itch best.

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Friday, August 31, 2012

Ep. 42 Sess.1 "Invasive Procedures" Trail of Cthulhu

The first session of the Miami Gaming Authority actual play of the ENnie nominated "Invasive Procedures" by Gareth Hanrahan and published by Pelgrane Press using Trail of Cthulhu.

We now meet the wardmates at Our Lady's hospital.

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Monday, August 27, 2012

tremulus Kickstarter Launched!

If you've been enjoying our tremulus sneak peeks lately, you'll be pleased to know that there kickstarter has just launched!

As an RPG that strongly evokes the literary tone of Lovecraft, I encourage anyone who is a fan of H.P.L., horror, or story-games like Fiasco to check the tremulus kickstarter out.

It's definitely the most excited I've been about a new Lovecraftian horror game in a long time.

Let's all make this great idea happen!


Wednesday, August 22, 2012

Ep.41 Tremulus Sneak Peek - Part 2

 

 The next installment in our tremulus sneak peek.

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The votes are in! Samuel will try to convince the butler to act as a guide. It’s not a bad choice, faithful reader, as Sam has a pretty high Affinity with others despite any less-than-moral inclinations. He gets boxcars! That also gives you a point of Lore, this will give Samuel a dark insight down the road. Sometimes this has special effects too, but in this case it is just very successful. Perhaps the old butler has a fondness for the young master still after all these years. When you get 10 or more on a roll you generally get a result without a lot of strings. In this case Samuel will have to promise something, but does not need tangible assurances.


Samuel shivered uncontrollably for a moment, then wrapped his arms around himself to assuage an icy death that never comes.

“Heh. Ha. Yes. It must be my imagination and all, trick of the light. Yes, I’m quite sure that’s what it is,” said Samuel to himself.

He left the book where it was, crumpled on the embroidered rug like an overindulged party guest, as its pages began to fold. Samuel slid the library doors apart, and called for Horatio.

Monday, August 20, 2012

Ep.40 "Invasive Procedures Character Creation" Trail of Cthulhu

Taking a short break from our regular Necessary Evil campaign, the Miami Gaming Authority play the ENnie nominated "Invasive Procedures" by Gareth Hanrahan and published by Pelgrane Press. We set it in the 1930's using Trail of Cthulhu.

This is character creation, preparing for some hospital horror!

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Friday, August 17, 2012

Ep.39 Sess.11 "Did You Get My Voicemail?" Necessary Evil



In this episode of Necessary Evil we learn the perils and pitfalls associated with not regularly answering one's messages.

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Necessary Evil Intro Theme from Midnightman by Kido